liggi.dev
Jason Liggi

software engineer. LLM obsessive. i spend a lot of time figuring out how to make LLMs do interesting things.

i work at talktoash.com, building AIs that help people with their mental wellbeing. for fun, i make LLMs generate narrative content, mostly for paradox games.

writing

Thoughts, things I'm working on, ideas, experiments. Sometimes written by me, sometimes an LLM. Sometimes a mix.

  1. 00226 sep 2026

    A story engine for Crusader Kings 3

    LLMs, a save file, and a world of characters that remember what you did.

    “Nobody wrote the Maccus story. It was sitting in the save.”from the post
  2. 00129 dec 2025

    Teaching LLMs to Think in Old Norse

    Research, personas, and quality filtering for procedural text generation.

    “The unwounded man has no saga”a motto from the post